Digital gloves with haptic feedback is entered in the way forward after the virtual reality (VR) market. It is often cited as one of the best control solutions for VR. And it seems Sony are giving attention. We US Patent and Trademark Office (USPTO), Sony Computer Entertainment Tokyo, filed by Japan to be decided at the least if a patent filed on February 25. You'd be forgiven for thinking "that looks terrible." But the most interesting cloud gaming to Sony's patent filing.
Gloves are likely to become a widely accepted form of control of virtual reality, it raises the level of immersion is. Sony is putting the pedal to the metal, but the gloves on display is reminiscent of other hardware. It was an excellent example by Omni last year, that was the last word on this project which will be implemented in Virtuix 'VR Treadmill Omni. In particular, the features haptic feedback and how to move your hands and fingers digital representation of the real world. Rather than a revolutionary piece of hardware, it is likely to develop the most natural course of things, VR. Execution and hardware method, however, may differ.
But it also mentioned the return of Sony digital cloud. There are two sections of particular interest. At first, Sony writes that "will be the first action by providing 106 functions" content cloud gaming as a thin client in communication with a network 112. A cloud gaming computer, and after optionally then processed by (probably) video for VR headsets, audio, and a consumer device like the streaming data input data controller.
This is a very big step, and it basically will allow the Sony PlayStation VR stand. For GameFace but you will never be in the same room with the most processing. Sony headset is currently limited by their two-year hardware within the PlayStation 4 (PS4). Time passes quickly in the tech world, and Sony's existing VR headset is not passed 1080P. Before outrun by their phones perform 4K resolution Sony VR headset it will not be long.
Sony has already said it is not limited to playback content that is gaming station VR determine prices as a gaming platform, he said. And maybe that is exactly what Sony wants. Headset we've seen so far may be limited to use with PS4, it should not. But open with a patent like this, it would not be surprising for the release of the Sony PlayStation VR repetition and PS4 than see it become a different thing entirely. It will certainly be not limited by hardware failure to render in resolutions 1080P.